Classic Dungeons and Dragons and Old School Gaming

D&D etc.


"Heir to a crumbling summit: to a sea of nettles: to an empire of rust: to rituals' footprints ankle-deep in stone."

-Mervyn Peake

"...and that, my liege, is how we know the Earth to be banana shaped."

-Sir Bedevere in Monty Python and the Holy Grail



Sunday, May 5, 2013

Gomerville, new village on the Borderlands

We just finished what I'm pretty sure was our 8th session of Keep on the Borderlands, and we're ready to go on to other things. The PCs have not left the map and are in fact in the Keep right now, but after time warping 50 years into the future the Keep is a ruin and the lair of a gnoll sorcerer who rides a giant spider.  

While the PCs were time warped in the Shrine of Evil Chaos a town was built and named after one of the characters:

The town's population is about equally divided between humans, bugbears and dwarves.  (bugbears and dwarves are now optional PC races) This is what they saw when they approached the town:

That tower in the middle is the Temple of St. Cuthbert.  

Here's the player map of Gomerville:

And here's the DM map of Gomerville:
The town has some factions and I threw some in-town adventure hooks at them, but they didn't bite on any of these this session.

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